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Train Status (Last updated March 14 2014)JR LinesShinkansen JR East Tohoku area trunk lines (non-Shinkansen) JR East Tohoku area local linesSendai - Ishinomaki direct trains JR East Kanto area (Tokyo and around Tokyo) JR East Nagano, Niigata area JR Central (Shizuoka, local trains) JR Hokkaido JR West Detours to major Tohoku citiesTokyo - Akita, Morioka and Aomori via Niigata Tokyo - Yonezawa via Niigata Tokyo - Aizu-Wakamatsu and Kouriyama by inland route Tokyo - Ishinomaki via Kogota Tokyo - Aizu-Wakamatsu via Niigata Non-JR Lines Tohoku area Non-JR Lines northern Kanto Area (Ibaraki, Tochigi, Gunma) Non-JR Lines Tokyo area Downtown Tokyo to Narita Airport Downtown Tokyo to Haneda Airport Refunds of unused tickets and passes, reservations, etc. Airport InformationSendai Airport Fukushima Airport Other Tohoku area airports Airlines BusLong-distance bus companies in the Tohoku areaJR Bus Tohoku JR Bus Kanto Konan Bus Iwate-ken Kotsu Iwate Kenpoku Bus Higashi Nippon Express Miyagi Koutsuu (Miyakou Bus) Yamagata Koutsuu (Yamako) Fukushima Koutsuu Aizu Bus Shin-Jouban Koutsuu Intercity bus routesSendai - Yamagata Airport direct Sendai - Yamagata Sendai - Tokyo Shinjuku Sendai - Tsuruoka, Sakata Sendai - Niigata Sendai - Fukushima Fukushima, Koriyama - Tokyo Shinjuku Kouriyama - Fukushima Kouriyama - Sendai Kouriyama, Fukushima - Morioka Fukushima - Morioka Sendai - Ishinomaki Sendai - Ichinoseki Sendai - Hiraizumi, Chusonji Sendai - Morioka Morioka - Akita Airport direct Bus services in Miyagi-ken Charted buses for volunteers Ferry StatusFerry companies serving the Tohoku areaOarai - Tomakomai Ferry Nagoya - Sendai - Tomakomai Ferry Road Traffic Status in Tohoku Area Lost and damaged vehicles General safety tips [部分編集] Train Status (Last updated March 14 2014) Important Train schedules are subject to abrupt changes. Information here is not updated in real-time. Temporary (additional) service curtailments can happen due to earthquakes, power shortages and safety reasons. As of March 14 2013, several rail lines along the Pacific coast in Fukushima, Miyagi and Iwate are still closed. JR East is considering the cancellation of low-traffic lines, and rebuilding others along new inland courses; the process will take years. Negotiations with local communities have just begun, The Shinkansen and rail lines in the inland Tohoku area are operating along normal schedules. Heavy rains in late July 2011 damaged some local lines in the Niigata area; one local line is still closed. The largest threat to rail services is earthquakes. Scholars agree that Japan has entered a period of increased seismic activity. A large quake can stop rail services for hours. The Shinkansen has proved its safety but it is also highly sensitive. The power situation is improving. Railways in the east Japan area got through Summer 2013 without canceling runs. Lights were dimmer, air conditioners were weaker to save energy, but this was the extent of the inconveniences. In fact there was enough power to operate seasonal extra trains. In west Japan, power margins were slimmer JR Kyushu canceled some runs during daytime hours till September 7 2012. During Summer 2013 only JR Shikoku canceled services for power conservation - and only a little. The whole nation got through 2013 without any blackouts. Conservation is on everyone s mind. Factories adjusted shifts to reduce peak power usage. Solar panels are being installed at a rapid pace. It seems also that predictions from the utility companies were too pessimistic. Major railways are cutting down on electricity usage by installing efficient vehicles. Official websites may have pages that are not up to date, even in the Japanese pages. In one occasion the maintainer of this page has contacted a rail company to point out a timetable error on their official website. (It was promptly corrected.) Information available from foreign language pages is sketchy at best. Sources official websites of railway companies. JR Lines [部分編集] Shinkansen Updated 10 50 March 8 2013 EN http //www.jreast.co.jp/e/index.html JP http //www.jreast.co.jp/ All Shinkansen sections are open. Operations normal on all lines from September 23 2011. JR East Shinkansen timetables will change March 16 2013. Shinkansen timetables and some messages from JR East (in English) EN http //jreast-shinkansen-reservation.eki-net.com/pc/english/common/timetable/index.html JR East global information center EN http //www.jreast.co.jp/e/customer_support/information_center.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html [部分編集] JR East Tohoku area trunk lines (non-Shinkansen) Updated 13 50 March 14 2014 Lines west of the Tohoku Shinkasen are open. Timetables will change slightly on March 15 2014. EN http //www.jreast.co.jp/e/index.html JP http //www.jreast.co.jp/ Line Section Status Tohoku Fukushima - Sendai Some through runs to/from Joban Line canceled, otherwise normal. Sendai Airport Transit service to the airport terminal resumed October 1 2013. Tohoku Sendai - Ichinoseki Near normal. Rapid Minami Sanriku (through train to Sanriku area) canceled 2 runs each way. Tohoku Ichinoseki - Morioka Normal. Hiraizumi Station is in this section. Joban Iwaki - Hirono Reopened October 10. Joban Hirono - Haranomachi Closed. Section near damaged nuclear power plant. Recovery not in sight. Substitute bus to Haranomachi available from Watari. Joban Haranomachi - Souma Isolated section reopened December 21 2011. Joban Souma - Watari Watari - Hamayoshida reopened March 16 2013. Work in progress for the remaining section. Joban Watari - Iwanuma - (Sendai) Special timetable. Banetsu West Kouriyama - Aizu-Wakamatsu Normal Banetsu West Aizu-Wakamatsu - Niitsu - (Niigata) Suffered damage from heavy rains in late July 2011. Reopened October 14 2011. Normal services on lines not listed above. JR East Tohoku area local lines Updated 13 50 March 14 2014 JP http //www.jreast.co.jp/pdf/saikaijoukyou.pdf (Map, Recovery schedules) JP http //www.jr-sendai.com/eq.html (JR East Sendai provisional timetables) JP http //www.jr-morioka.com/ (JR East Morioka provisional timetables) JP http //www.jreast.co.jp/akita/ (JR East Akita) Lines on the Miyagi, Iwate coast are closed and recovery is not in sight. Joban Line is closed near the Fukushima Daiichi Power Plant. Tadami Line is closed due to damage from heavy rains in late July 2011. These are the only closed sections. Line Section Status Senseki Aoba-dori - Takagimachi Reopened May 28 2011. Near normal.Matsushima-Kaigan Station is in this section. Senseki Takagimachi - Rikuzen-Ono Closed. Rikuzen-Ono - Yamoto reopened March 17 2013. Remaining section to reopen by Spring 2016. Substitute buses running between Matsushima-Kaigan - Yamoto.(Transfer at these stops, rather than Takagimachi, Rikuzen-Ono)Sendai - Ishinomaki is 2 hours by train - bus - train.Ishinomaki Line is open to Ishinomaki. See below for substitute rapid service via Ishinomaki Line. Senseki Yamoto - Ishinomaki About one run per hour. Ohfunato Ichinoseki - Kesennuma Reopened April 18 2011 Ohfunato Kesennuma - Sakari Closed. Recovery not in sight. JR East wants to convert this line to bus. Kamaishi Hanamaki - Kamaishi Normal Yamada Morioka - Miyako Near normal from April 29 2011 Yamada Miyako - Kamaishi Closed. Damage severe. Iwaizumi (bus) Iwaizumi - Miyako Buses resumed April 11 2011. Abolished as a rail line. Hachinohe Hachinohe - Kuji Open. Remaining closed section reopened March 17 2012. Tadami Aizu-Wakamatsu - Tadami Bridge destroyed by flood late July 2011. Aizu-Wakamatsu - Aizu-Kawaguchi open. Recovery not in sight for Aizu-Kawaguchi - Tadami. Substitute bus running. Tadami Tadami - Koide Open. Tagokura Station closed permanently. Banetsu East Kouriyama - Iwaki Normal Ishinomaki Kogota - Maeyachi Open. Ishinomaki Maeyachi - Ishinomaki Reopened May 19 2011. Ishinomaki Ishinomaki - Onagawa Ishinomaki - Watanoha reopened March 17 2012. Watanoha - Urashuku reopened March 16 2013. Urashuku to Onagawa is 2.5 km. Kesennuma Maeyachi - Yanaizu Reopened April 29 2011. Kesennuma Yanaizu - Kesennuma Work in progress to convert the right of way to a dedicated bus lane. Bus service between Yanaizu and Kesennuma started August 20 2012. Travel time 2 hours between Yanaizu and Kesennuma. May never reopen as a rail line. Substitute bus services, Miyagi coast area JP http //jr-sendai.com/operation Provisional timetables, substitute bus services, Iwate coast area JP http //www.jr-morioka.com/news/ JR East global information center EN http //www.jreast.co.jp/e/customer_support/information_center.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html Sendai - Ishinomaki direct trains Updated 9 26 March 19 2013 Direct rapid service between Sendai and Ishinomaki. Depart Sendai Arrive Ishinomaki status 6 23AM 7 31 Weekday only, to June 28 2013. 17 58 19 02 Daily Depart Ishinomaki Arrive Sendai status 6 27AM 7 35 Daily 18 17 19 38 Weekday only, to June 28 2013. Via Tohoku Line, Kogota Station, Ishinomaki Line. Non-stop between Sendai and Ishinomaki. Weekday only runs are provisional, but JR keeps extending the period. Ishinomaki - Sendai through fare 820 yen. Senseki Line fare in effect. No express charge. Official announcements from JR East Sendai JP http //www.jr-sendai.com/wp-content/uploads/2013/01/press_20130131-harurinji.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/11/press_20121109-ishinomaki.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/04/%E8%87%A8%E6%99%82%E7%9B%B4%E9%80%9A%E5%BF%AB%E9%80%9F%E5%88%97%E8%BB%8A%E3%81%AE%E9%81%8B%E8%BB%A2%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/09/press_20120914-sendaiishinomaki.pdf The through train departs from the ground level Tohoku Line platform at Sendai Terminal, not the underground Senseki Line platform. Sendai - Ishinomaki by Senseki Line and substitute bus is about 2 hours. One run each way during daytime hours, more during peak hours. Shinkansen (via Furukawa) is not practical, for the local line between Furukawa and Ishinomaki is slow. Ishinomaki - Furukawa is roughly one hour. Furukawa - Ishinomaki takes two hours, including waiting time at Furukawa. Currently bus is most convenient between Sendai and Ishinomaki. Miyagi Koutsuu Bus JP http //www.miyakou.co.jp/cms/express/desc/34/ Fare 800 yen one way, 1500 yen round trip There are reports that this bus is crowded during some hours. [部分編集] JR East Kanto area (Tokyo and around Tokyo) See JR East to Narita Airport and JR East Kanto area (Tokyo and around Tokyo) in Tokyo Area Trains [部分編集] JR East Nagano, Niigata area Updated 6 25 September 11 2012 Due to the heavy rains of late July 2011, several sections closed. As of September 2012, the Tadami Line is still closed. The Joetsu Local Line reopened August 13 2011. Iiyama Line reopened mid September. Ban etsu West Line reopened October 14 2011. Tadami - Oshirakawa will reopen October 1 2012. Tadami will become accessible from the Niigata side by train. Recovery is not in sight for Aizu-Kawaguchi - Tadami on the Fukushima side. Substitute buses are available but they do not connect to services on the Niigata side. Details in Japanese http //www.jrniigata.co.jp/ http //www.jrniigata.co.jp/press/20120907tadamisen.pdf [部分編集] JR Central (Shizuoka, local trains) See JR Central (Shizuoka) in Tokyo Area Trains [部分編集] JR Hokkaido Updated 13 50 March 14 2014 EN http //www2.jrhokkaido.co.jp/global/index.html JP http //www.jrhokkaido.co.jp/ JR Hakodate Station and nearby service facilities were hit by the tsunami on March 11. Regular services have resumed by late May 2011. Line/Service type Section Status Hakucho, Super Hakucho intercity day Hakodate - Aomori Normal. Seasonal extras running in Summer 2012. Express Hamanasu budget night Sapporo - Aomori Normal Hokutosei luxury night Sapporo - Tokyo (Ueno) Resumed May 20 2011. Cassiopeia luxury night Sapporo - Tokyo (Ueno) Resumed May 20 2011. Twilight Express luxury night Sapporo - Osaka Normal. In early 2016 the Shinankansen will open between Shin-Aomori and Hakodate. The night trains listed above are likely to be canceled by then. These trains are popular and the sayonara element will make them even more so they will be difficult to book during holidays. Several serious accidents happened during April - July 2013. Due to the need to diagnose mechanical problems and implement remedies, intercity limited express services will be partially canceled to end of September at least. The official timetable changed in November 2013; service curtailments became permanent. The railway is not in its best possible condition and will be challenged if a major earthquake hits the area. [部分編集] JR West Updated 13 28 April 3 2012 EN http //www.westjr.co.jp/english/global.html JP http //www.westjr.co.jp/ Long-distance trains between Osaka and northern Japan have resumed by April 2 2011. Night train Nihonkai (Osaka - Aomori 1 run daily) resumed March 18 2011. Peak-only service from March 2011. Twilight Express resumed April 2 2011. Due to shortages in replacement parts, frequency was reduced for a short while on some lines that use older electric cars. JR West has secured supply and operations have resumed to normal. Detours to major Tohoku cities The rail routes listed here are wide, time-consuming detours. However they have the advantage that they avoid the Fukushima area. [部分編集] Tokyo - Akita, Morioka and Aomori via Niigata Updated 14 00 March 14 2013 This route avoids Fukushima altogether. By Joetsu Shinkansen and Uetsu Line Tokyo - Akita is about 6 hours. There are 3 Inaho between Niigata - Akita in each direction per day. At Akita connections to/from Morioka and Aomori are available. The Akita - Aomori train is called Tsugaru. To Akita the Akita Shinkansen is faster (by one hour and a half), to Aomori and Morioka the Tohoku Shinkansen is much faster, but this course avoids the risks of travel through Fuksuhima. The scenery is better too. Night train Akebono (Ueno - Aomori) though quite popular, made the last regular run March 14. It will continue running as a seasonal service for some time. [部分編集] Tokyo - Yonezawa via Niigata Updated 13 27 April 29 2011 Yamagata Shinkansen opened April 12. This section retained for those who want to avoid trips through Fukushima. Tokyo - Yamagata is about 5.5 hours by this route. (By Shinkansen it is 3 hours.) Connections to Fukushima and Yamagata are available at Yonezawa. [部分編集] Tokyo - Aizu-Wakamatsu and Kouriyama by inland route Updated 6 48 March 17 2012 EN http //www.tobu.co.jp/foreign/contact.html JP http //www.tobu.co.jp/ JP http //www.yagan.co.jp/ JP http //www.aizutetsudo.jp/ Timetables JP http //www.aizutetsudo.jp/ekilist/tt_all_new.pdf EN http //www.tobu.co.jp/foreign/timetable.html Tobu section-rapid (kukan-kaisoku) trains do not require extra fare. They are commuter type trains with toilets and fixed "box" style seats. See interior photos Tobu Ltd. Express require extra fare. For Tobu connection train stops and fare see Tobu Line Guide No extra fare required for the fast trains of Aizu Railway Aizu Mount Express and Aiu Ose Express. Tokyo - Aizu-Wakamatsu is faster via Kouriyama by Shinkansen. However the Shinkansen tends to stop running after earthquakes and runs closer to the damaged nuclear power plant. Aizu-Wakamatsu to Kouriyama is about 70 minutes by train. Operations are normal. Aizu Bus runs from Aizu-Wakamatsu to Kouriyama, Fukushima and Sendai. Kouriyama is 90 minutes, Fukushima 100 minutes, Sendai 2.5 hours from Aizu-Wakamatsu. JP http //www.aizubus.com/ Aizu London Taxi is a taxi and tour bus operator which runs buses from Aizu-Wakamatsu to Yonezawa JP http //www.london-taxi.jp/t_masukoto/ [部分編集] Tokyo - Ishinomaki via Kogota Updated 10 47 August 1 2012 The usual route between Tokyo and Ishinomaki is Shinkansen to Sendai and Senseki Line onward. This is not possible for the Senseki Line is partially closed due to tsunami damage. An alternate route is to take the Shinkansen one stop further to Furukawa and then take the Rikuu East Line to Kogota, and from there the Ishinomaki Line to Ishinomaki. In most cases two transfers are required. In many cases connections at Furukawa are poor. In such cases it is cheaper to get off the Shinkansen at Sendai and use the Tohoku Local Line to Kogota. If using an automated pathfinder specify Kogota as a stopover point. (With Hyperdia enter "KOGOTA" in the field PASS1 in the details page.) Also enter the date of the trip, for Tohoku Shinkansen seasonal runs often provide better connections. JP http //ishinomaki-photo.blogspot.jp/2012/04/blog-post_24.html JP https //docs.google.com/document/pub?id=1Wuvz760IVXLrhz6gvkUcKSGP9MJapzrWgL2W3fjlUrw [部分編集] Tokyo - Aizu-Wakamatsu via Niigata Updated 6 12 October 17 2011 Tokyo - Niigata is about 2 hours by Shinkansen. Niigata - Aizu-Wakamatsu is about 3 hours by Ban etsu Line local/rapid train. Closed due to heavy rains in late July 2011. Reopened October 14. The Tadami Line is closed. Recovery not in sight. [部分編集] Non-JR Lines Tohoku area Updated 10 19 March 15 2013 Sanriku Railway will be completely open by April 6 2014. Operator Section Status AoimoriIGR Morioka - Aomori Normal Tsugaru All Normal Kounan All Normal Akita Nairiku Juukan All Normal including Express Moriyoshi Yuri Kougen All Normal Towada Kankou All Line closed end of March 2012. Sanriku (north) Miyako - Kuji Kuji - Tanohata and Miyako - Omoto open. The rest to reopen April 6 2014. Sanriku (south) All (Kamaishi - Sakari) Sakari - Yoshihama reopened April 3 2013. Remaining Yoshihama - Kamaishi to reopen April 5 2014. Sendai Subway All Normal Sendai Airport Transit All Reopened October 1 2011. Yamagata (Flower Nagai) Akayu - Arato Normal Abukuma Express Fukushima - Tsuchinoki All sections open from May 16 2011. Normal timetable from December 2011. Fukushima Koutsuu Fukushima - Iizaka-Onsen Normal Aizu Aizu-kougen-Oseguchi - Nishi-Wakamatsu (- Aizu-Wakamatsu) Normal. Akita Nairiku Line timetable JP http //www.akita-nairiku.com/info/timetable/ Sanriku Railway JP http //www.sanrikutetsudou.com/ JP http //www.sanrikutetsudou.com/2014/01/%E4%B8%89%E9%99%B8%E9%89%84%E9%81%93%E5%85%A8%E7%B7%9A%E9%81%8B%E8%BB%A2%E5%86%8D%E9%96%8B%E7%AD%89%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6.html Sendai Airport Rapid Transit JP http //www.senat.co.jp/ Abukuma Express timetable JP http //www.abukyu.co.jp/jikokuhyo/index.html Aizu Railway JP http //www.aizutetsudo.jp/ [部分編集] Non-JR Lines northern Kanto Area (Ibaraki, Tochigi, Gunma) Updated 17 39 July 24 2011 Operator Section Status Kanto All Normal Kashima Rinkai Mito - Shin-Hokota Closed section reopened July 12 2011. Normal timetable. Hitachinaka Kaihin All Reopened July 23 2011. Normal timetable Yagan All (Shin-Fujiwara - Aizu-Kougen-Oseguchi) Near normal Mooka All Normal from April 6 2011 Joumou All Normal from April 4 2011 Joushin All Normal from April 8 2011 Kashima Rinkai Railway JP http //www.rintetsu.co.jp/ Hitachinaka Kaihin Rail JP http //www.hitachinaka-rail.co.jp/ JP http //www.hitachinaka-rail.co.jp/wp-content/uploads/2011/07/cb97c3ade99499a01e4dcab17c9139bd.pdf (timetable from July 23) [部分編集] Non-JR Lines Tokyo area See Tokyo Area Trains. Downtown Tokyo to Narita Airport See Keisei and JR East to Narita Airport in Tokyo Area Trains JR East Narita Express is normal from September 3 2011. Timetable changed March 17 2012. Keisei Skyliner is normal from September 10 2011. Downtown Tokyo to Haneda Airport See Tokyo Haneda Monorail and Keikyu in Tokyo Area Trains [部分編集] Refunds of unused tickets and passes, reservations, etc. Updated 7 07 March 17 2012 JR East offered free refunds for tickets purchased before the earthquake free of charge. The limit was March 11 2012. The following page has details on restrictions concerning reservations EN http //jreast-shinkansen-reservation.eki-net.com/pc/english/common/timetable/index.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html [部分編集] Airport Information Sendai Airport Updated 11 18 July 24 2012 Flooded by Tsunami, this airport suffered the most physical damage. Reopened April 13. Facilities recovered end of September 2012. JP http //www.sdj-airport.com/ EN http //www.sdj-airport.com/english/index.html JP http //www.pref.miyagi.jp/kurin/sdj-saikai.html Regular flights to Narita and major Asian cities have resumed. Sendai Airport Rapid Transit line fully recovered October 1 2012. JP http //www.senat.co.jp/ Fukushima Airport Updated 6 34 September 12 2012 JP http //www.fks-ab.co.jp/ Airport closest to crippled reactors. Regular international flights to Seoul and Shanghai are suspended as of September 2012. The status of international flights is not immediately apparent from the official website. To confirm visit the flight information page and download the PDF timetable http //www.fks-ab.co.jp/flight/ The first chartered international flight after the earthquake took off on September 11 2012. (Fukushima - Shanghai) Other Tohoku area airports Aomori Airport JP http //www.aomori-airport.co.jp/ Misawa Airport JP http //www.misawa-airport.co.jp/ Hanamaki Airport JP http //www.hna-terminal.co.jp/ Yamagata Airport EN http //www.yamagata-airport.co.jp/english/english_top.html Ibaraki Airport EN http //www.ibaraki-airport.net/en/index.html Odate Noshiro Aiport JP http //www.odate-noshiro-airport.com/ Akita Airport EN http //www.akita-airport.com/en/ Shounai Airport JP http //www.shonai-airport.co.jp/ Airlines ANA http //www.ana.co.jp/asw/topinfo/info.jsp?infoID=d20110312102852 info_tool_flag=1 JAL https //www.jal.co.jp/cms/other/ja/info1.html Skymark http //www.res.skymark.co.jp/mercury/fis/flight_announce_i18n AIR Do http //www.airdo.jp/ap/pc/preview.html?id=795 Ibex http //www.ibexair.co.jp/ Korean Air http //www.koreanair.com/ Korean Air serves several Japanese cities including Hakodate, Aomori, Akita and Niigata. Asiana Airline flights to Sendai have resumed. Seoul - Asahikawa is operating on a limited basis. Flights to Ibaraki and Fukushima remain suspended as of July 24 2012. Bus IMPORTANT Websites and call centers for reservations might be out of service due to the heavy traffic on their servers or phone lines. The websites for reservation are currently only available in japanese. If you would like to make a reservation and cannot read Japanese, please ask Japanese or people who can read Japanese for help. You can also try the call centers or JR ticket office at your local JR Station. Fortunately, not all long-distance buses require prior reservation. In most cases two or more companies run a service together. Pre-purchased tickets are generally valid for either operator. [部分編集] Long-distance bus companies in the Tohoku area Runs include those by other (code-sharing) operators. JR Bus Tohoku JP http //www.jrbustohoku.co.jp/ Aomori - Tokyo (1 night run, reserved, 9.5 hours) Morioka - Tokyo Akita - Tokyo Sendai - Tokyo Shinjuku (4 runs, reserved, 5.5 hours) Fukushima, Kouriyama - Tokyo (Shinjuku) Sendai - Niigata (8 runs, reserved, 4 hours) Sendai - Morioka NOTE JR Bus Tohoku recommends reservations through one of the following reservation websites (Japanese only) and payment by credit card. Hassha Orai Net http //www.j-bus.co.jp/web/index.html Kosoku Bus Net http //www.kousokubus.net/ Bus Plaza http //www.tabiplaza.net/bus/ (Email address for contact is available at the website.) JR Bus Tohoku Call Center(probably Japanese only)} Bus Information Center at Sendai Sta. East Gate 022-256-6646(8 30 - 18 30) JR Bus Ticket Center at Aomori Sta. 017-773-5722(7 00 - 17 00) JR Bus Ticket Center at Morioka Sta. 019-624-4474(8 00 - 19 30) JR Ticket Office (Midori No Madoguchi) Tickets may be available at manned ticket booths of larger JR Stations. JR Bus Kanto JP http //www.jrbuskanto.co.jp/ EN http //www.jrbuskanto.co.jp/bus_route_e/ Iwaki - Tokyo Fukushima, Kouriyama - Tokyo (Shinjuku) Instructions for JR Bus Tohoku probably also apply here. Konan Bus JP http //konanbus.com/ Aomori, Hirosaki - Tokyo (Total 5 night runs and 1 day run, reserved, 10+ hours) Iwate-ken Kotsu JP http //www.iwatekenkotsu.co.jp/ Morioka - Sendai (15 runs, non-reserved, 2.5 hours) Morioka - Tokyo (2 night runs and 1 night run, reserved, 7.5 hours) Morioka - Yokohama Hanamaki - Ikebukuro Iwate Kenpoku Bus JP http //www.iwate-kenpokubus.co.jp/ Miyako, Morioka - Tokyo Shinagawa (1 night run, reserved, 9.5 hours) Morioka-Minami - Tokyo Shinagawa (1 run, reserved, 8 hours) Morioka - Sendai Morioka - Kouriyama (2 runs, non-reserved, 4.5 hours) Morioka - Miyako Higashi Nippon Express JP http //www.higashinippon.co.jp/ Sendai - Morioka Sendai - Ichinoseki (19 runs, non-reserved 80 minutes) Miyagi Koutsuu (Miyakou Bus) JP http //www.miyakou.co.jp/ Sendai - Akita Sendai - Yamagata (76 runs, non-reserved, 70 minutes) Sendai - Fukushima Sendai - Kouriyama Sendai - Ishinomaki (No service to Miyako City, Iwate ken) Yamagata Koutsuu (Yamako) JP http //www.yamakobus.co.jp/ Yamagata - Sendai (76 runs, non-reserved, 70 minutes) Yonezawa - Sendai Fukushima Koutsuu JP http //www.fukushima-koutu.co.jp/ Kouriyama - Nasu-Shiobara Kouriyama - Sendai Kouriyama - Morioka Kouriyama - Iwaki Fukushima - Kouriyama Fukushima - Sendai Aizu Bus JP http //www.aizubus.com/ Aizu-Wakamatsu - Tokyo (Shinjuku) Aizu-Wakamatsu - Niigata Aizu-Wakamatsu - Sendai Aizu-Wakamatsu - Fukushima Aizu-Wakamatsu - Kouriyama Shin-Jouban Koutsuu Iwaki - Tokyo Iwaki - Fukushima Airport Iwaki - Kouriyama [部分編集] Intercity bus routes As of September 19, most schedules are back to normal. Most services between the Tohoku area north of Kouriyama and Tokyo use the Tohoku Expressway, which travels 150 km (nearly 100 miles) inside the 80 km (50 mile) radius of the Fukushima Daiichi Power Plant. This highway will be blocked if a major accident happens there. Note that with only a modest event local residents may start evacuating with their cars and create traffic jams. Sendai - Yamagata Airport direct Updated 7 39 May 17 2011 Direct bus service ended May 15 2011. Yamagata Airport from Sendai (1) Sendai - Yamagata bus (following section) + Airport shuttle bus. Transfer at Yamakou Building. (2) JR Senzan Line + Airport Shuttle bus. Transfer at JR Yamagata station. Sendai - Yamagata Updated 14 54 April 19 2011 Operated by Yamagata Koutsuu and Miyagi Koutsuu http //www.yamakobus.co.jp/kousoku/ya-se2.html Yamagata stops Yamakou Bldg, (Yamagata Station), Yamagata Pref Govt Hall Sendai Sendai Station, Miyagi Pref Govt Hall/Sendai City Hall Some runs skip JR Yamagata Station. Sendai Station stop is by Sakurano shopping center. 76 runs each way per day Sendai departures 6 10-22 20 Yamagata departures 5 50-21 50 About 70 minutes. Fare 900 yen. No reservations. Sendai - Tokyo Shinjuku Updated 6 07 September 19 2011 Departure Destination Departure Time Notes Sendai Sta. Shinjuku Sta. 8 00 11 10 14 10 23 50 Reservation required Shinjuku Sta. Sendai Sta. 9 00 10 50 14 30 23 59 Reservation required Reservations through Bus Plaza and payment by credit card recommended. Popular service; difficult to book. JP http //www.jrbustohoku.co.jp/express/detail/?PID=4 RID=23 Furukawa, Izumi-chuo, Sendai - JR Tokyo Station and Sendai - Shinagawa, Yokohama resumed July 28. Sendai - Tsuruoka, Sakata Updated 9 36 June 11 2011 Operated by Shounai Koutsuu, Miyagi Koutsuu, Yamagata Koutsuu and Ugo Koutuu JP http //www.shonaikotsu.jp/highway/sendai.html Sendai - Tsuruoka travel time 1 hour 7 minutes. Sendai - Tsuruoka fare 2900 yen adult 13 runs daily. Departures Sendai 7 05-20 35. Tsuruoka 6 40-19 50 Reservation required. See above website for numbers. Some runs continue to Honjou. Tsuruoka bus stops are Shounai Kankou Bussan-kan and S-Mall. S-Mall is closer to JR Tsuruoka Station, but skipped by some runs. Sendai departure platform is 40 Hirose-dori (10 minutes from JR Sendai West Exit) There is also Sakata, Tsuruoka - Yamagata operated by Shounai Koutsuu and Yamagata Koutsuu. Tsuruoka S-Mall - JR Yamagata Station about 1 hour 9 runs daily. No reservation. As an evacuation route from Sendai this is better than the direct bus to Tokyo and the Sendai - Niigata bus for it uses a road that heads straight west. Sendai - Niigata New April 6 Operated by JR Bus Tohoku and Niigata Koutsuu http //www.jrbustohoku.co.jp/express/detail/?PID=7 RID=22 8 runs each way per day, including one night run. Departures Sendai 7 30 - 23 40, Niigata Badai Bus Terminal 7 30 - 23 40 Travel time 4 hours for day runs, nearly 6 hours night run. Reservation necessary. Goes through Fukushima-ken to Kouriyama and turns into Ban etsu Expressway. Not ideal for evacuation from Sendai. Currently not difficult to book. Sendai - Fukushima Updated 5 47 May 26 2011 Operated by JR Bus Tohoku, Miyagi Koutsuu and Fukushima Koutsuu http //www.fukushima-koutu.co.jp/highway/pdf/20110327_fssd.pdf 28 runs each way per day. Departures Sendai 7 00-21 00, Fukushima 6 50-20 35 Travel time 70 minutes. Fare 1000 yen adult. Special discount two tickets for 1400 yen (June 1 - July 31). No reservation. Fukushima, Koriyama - Tokyo Shinjuku Updated 11 46 April 6 2011 Operated by Fukushima Koutsuu JR Bus Kanto and JR Bus Tohoku http //www.fukushima-koutu.co.jp/highway/02_08.html 6 Fukushima - Shinjuku runs, 6 Kouriyama - Shinjuku runs each way per day. All Fukushima - Shinjuku runs stop at Kouriyama. (12 chances at Kouriyama) Departures Fukushima 6 43-17 08, Kouriyama 5 50-1814, Shinkuku 8 00-21 00 Fukushima - Shinjuku 5 hours, 4800 yen (adult fare). Kouriyama - Shinjuku 4 hours, 4000 yen. Please reserve and purchase ticket in advance through the reservation website (Kosoku Bus Net), Fukushima Koutsuu, JR Ticket Center or a convenience store. Currently crowded. In addition to the above there is one Fukushima, Kouriyama - Tokyo Station, Yokohama night run. Fare is higher than the day runs. Reservation required. JP http //www.jrbustohoku.co.jp/express/detail/?PID=6 RID=27 Departure times Fukushima 22 50, Kouriyama 23 50 Yokohama 23 05, Tokyo Station 23 59 Kouriyama - Fukushima Updated 6 55 May 24 2011 Operated by Fukushima Koutsuu http //www.fukushima-koutu.co.jp/highway/pdf/20110415_fsky.pdf Travel time 70 minutes, traffic permitting. 8 runs each way. 5 more weekdays (yellow columns in timetable) Fare 800 yen adult, 400 yen child. No reservation. Kouriyama - Sendai Updated 6 44 May 25 2011 Operated by Fukushima Koutsuu, Miyagi Koutsuu and JR Bus Tohoku JP http //www.fukushima-koutu.co.jp/highway/02_14.html Travel time 120 minutes, traffic permitting. 20 runs each way. 28 runs each way from June 1. Fare 2100 yen adult No reservation. Timetable for June 1 onward http //www.fukushima-koutu.co.jp/ride/highway_bus/ksbus/ko-se.html http //www.fukushima-koutu.co.jp/ride/highway_bus/ksbus/se-ko.html Kouriyama, Fukushima - Morioka Updated 5 26 May 23 2011 Operated by Fukushima Koutstuu and Iwate Kenpoku Bus New from May 23. Installed as a replacement for separate Kouriyama - Morioka and Fukushima - Morioka runs. JP http //www.fukushima-koutu.co.jp/highway/pdf/20110519_fsmo.pdf Travel time Kouriyama - Morioka 4 hours 50 minutes. Travel time Fukushima - Morioka 3 hours 50 minutes. 2 runs each way. Fare Kouriyama - Morioka 4000 yen adult Fare Fukushima - Morioka 3500 yen adult No reservation. Departure times Northbound Kouriyama 8 00, 15 45 Northbound Fukushima 9 00, 16 45 Southbound Morioka 7 00, 16 45 Additional stops Nihonmatsu (expressway) Bus Stop, JR Kuriyagawa Station. Fukushima - Morioka Updated 4 55 May 23 2011 Independent runs ended May 22. See above for services after May 23. Sendai - Ishinomaki New July 8 Operated by Miyagi Koutsuu Bus. http //www.miyakou.co.jp/cms/express/desc/34/ Travel time 1 hour 18 minutes, traffic permitting. 27 runs each way. Fare 800 yen adult, pack of two tickets 1700 yen. No reservation. Departure times Eastbound Sendai 6 47 - 20 47 Westbound Ishinomaki 5 30 - 18 30 Departs from stop no. 33, in front of Sendai Sakurano Department Store. (West exit) Sendai - Ichinoseki Updated 16 48 April 8 2011 Operated by Higashi Nippon Express JP http //www.higashinippon.co.jp/highway/ichinoseki.html Travel time 80 minutes. 19 runs each way (1 or 2 runs per hour) Departures Sendai 7 00 - 20 00 Ichinoseki 6 30 - 19 00 Fare 1500 yen adult No reservation. Sendai - Hiraizumi, Chusonji Operated by Miyagi Koutsuu Bus. http //www.miyakou.co.jp/cms/express/desc/35/ Travel time 90 minutes. Departures Sendai 9 00 (every day), 10 30 (weekend and holiday only) Chusonji 14 00 (weekend and holiday only), 15 00 (every day) Fare 1700 yen adult. No reservation. Departs from Sendai East Exit stop no. 3. Discount tickets for Sendai - Ichinoseki are not valid for this run. Sendai - Morioka Updated 5 26 May 21 2011 Operated by Miyagi Koutsuu, JR Bus Tohoku, Iwate-ken Koutsuu, Iwate Kenpoku Bus and Higashi Nippon Express JP http //www.miyakou.co.jp/cms/express/desc/10/ Travel time 2 hours 40 minutes. 15 runs each way, 5 more Fri - Sun and Hol. Departures Sendai 7 00 - 20 00 Morioka Station 5 55 - 19 10 Fare 2850 yen adult No reservation. Morioka - Akita Airport direct Updated 6 22 May 20 2011 Service ended May 18. Bus services in Miyagi-ken Information compiled by Miyagi Prefecture JP http //www.pref.miyagi.jp/soukou/jisin.html Charted buses for volunteers Humanitarian organizations are working with bus companies to bring volunteers to areas which require manpower. These are like packaged tours, except that participants engage in relief work instead of sightseeing. Peaceboat Japan Organization known for its round the world budget cruises. Staff competent in English and other foreign languages. EN http //www.peaceboat.org/english/ EN http //peaceboat.jp/relief/volunteer/ Transportation to the disaster area is by bus. Participants are required to attend an orientation session. Nadia Organization in Ishinomaki, Miyagi. Organizes trips from Tokyo. EN http //team-nadia.org/ [部分編集] Ferry Status Updated 7 20 March 18 2012 The ferry ports of Oarai (Ibaraki-ken), Sendai and Hachinohe were severely damaged by the tsunami of March 11. Aomori was spared due to its location. The damage at Hakodate was minor. Note that two ferry lines operate between Aomori - Hakodate. Make sure to arrive at the right terminal. Operator Section Status MOL Ferry Co. Oarai - Tomakomai Normal from June 6 2011. Taiheiyo Ferry Sendai - Tomakomai Normal schedule from June 5 2011. Taiheiyo Ferry Nagoya - Sendai Normal schedule from June 6 2011. Silver Ferry Line Hachinohe - Tomakomai Hachinohe - Tomakomai service resumed July 10/11 2011. Normal operations. Seikan Ferry Aomori - Hakodate Normal. Tsugaru Kaikyo Ferry Aomori/Ohma - Hakodate Normal. Shin Nihonkai Ferry Tsuruga - Niigata - Akita - Tomakomai Normal. Ferry companies serving the Tohoku area MOL Ferry (Mitsui Line Sunflower) JP http //www.sunflower.co.jp/ferry/index.shtml EN http //www.sunflower.co.jp/english/index.shtml Taiheiyo Ferry JP http //www.taiheiyo-ferry.co.jp/ EN http //www.taiheiyo-ferry.co.jp/english/index.html ZN http //www.taiheiyo-ferry.co.jp/chinese/index.html Silver Ferry (Kawasaki Kinkai) JP http //www.silverferry.jp/ Seikan Ferry JP http //www.seikan-ferry.co.jp/index2.html Tsugaru Kaikyo Ferry EN http //www.tsugarukaikyo.co.jp/global/ JP http //www.tsugarukaikyo.co.jp/ Shin-Nihonkai Ferry JP http //www.snf.jp/ EN http //www.snf.jp/pdf/english.pdf Oarai - Tomakomai Ferry Updated 7 20 March 18 2012 Oarai is the ferry port in the greater Tokyo area which handles traffic to Hokkaido. Operated by MOL Ferry (Mitsui Line) JP http //www.sunflower.co.jp/ferry/index.shtml EN http //www.sunflower.co.jp/english/index.shtml Online reservation page JP http //www.shosenmitsuiferry.jp/web/ Oarai Ferry Port suffered tsunami damage but the official website never gave details. JP http //www.oarai-port.com/ Kashima Rinkai Railway is normal from July 12 2011. JR Joban Line Ueno - Mito runs are normal. Discount packages "Pacific Story" Pamphlet in English available from the official MOL Sunflower Ferry website. Go! Go! Hokkaido Special offer from Oarai Port tourist bureau. Official pamphlet in Japanese only http //www.oarai-terminal.jp/ Nagoya - Sendai - Tomakomai Ferry Updated 6 59 July 23 2012 Operated by Taiheiyo Ferry JP http //www.taiheiyo-ferry.co.jp/index.html Normal operations from June 5 2011. JP http //www.taiheiyo-ferry.co.jp/koro/index.html EN http //www.taiheiyo-ferry.co.jp/english/koro/index.html ZN http //www.taiheiyo-ferry.co.jp/chinese/koro/index.html JR Senseki Line is operating on a modified timetable and does not go to Ishinomaki. Bus from/to Sendai via Nakano-Sakae Station is operating on schedule. Nagoya - Tomakomai through passengers may not disembark at Sendai. (The vessel has to leave port as soon as possible in case a tsunami warning is issued.) [部分編集] Road Traffic Status in Tohoku Area Updated March 14 2013 All expressways in the Tohoku region have reopened, with the exception of the Joban Expressway which runs near the damaged power plant. This road is blocked north of Iwaki. The government has announced that it wants this route open by May 2015. NEXCO East Japan JP http //www.e-nexco.co.jp/ EN http //www.e-nexco.co.jp/english/ Japan Road Traffic Information Center (JARTIC) Northern Tohoku map JP http //www.jartic.or.jp/traffic/highway/touhoku.html Southern Tohoku map JP http //www.jartic.or.jp/traffic/highway/touhokunanbu.html Legend black blocked, blue snow/ice, purple accident, red heavy congestion, orange congestion, green restrictions in effect Lost and damaged vehicles New June 13 2011 The land transportation bureau has compiled a Question and Answer sheet on the official procedures for de-registering lost and damaged vehicles JP http //wwwtb.mlit.go.jp/tohoku/puresu/jg110420.pdf There is also information on the disposal of ruined cars, tax and insurance issues. [部分編集] General safety tips Updated 8 33 April 15 2011 Civil servants and transportation sector workers are well trained to cope with the risk of earthquakes. If you encounter a strong earthquake during travel, trust these people and follow their orders. Shinkansen trains slow down before the main shock of an earthquake arrives. A network of sensors comprise an early warning system. Only one formation was knocked off the tracks by the magnitude 9 earthquake of March 11. Preparations toward nuclear accidents are unfortunately feeble at best. Often they simply don t exist. As of April 13, one month after the first explosion at Fukushima Daiichi Power Plant, Fushima-ken, Fukushima City, Kouriyama City have not announced disaster response plans on their official websites. In case another accident happens at Fukushima Daiichi, the officials will have a hard time coordinating their efforts. Another problem is interaction between earthquake and nuclear crisis. This has become apparent in many ways. The officials have not yet revised their earthquake crisis management plans. In inland cities fire is considered the greatest danger. Everywhere the manuals say "Once the shaking is over, everyone should be promptly led outside." Trips through Fukushima should be avoided whenever possible. Those who decide to do so nevertheless should keep in mind that at least three things are likely to happen if a major accident happens at the nuclear power plant 1. Orders from officials will not be consistent. 2. Traffic jams will develop as citizens try to escape by car. 3. Phone exchanges will be overloaded and contact by phone will become impossible.(Online translation services will be out of reach.)
https://w.atwiki.jp/v-lyrics/pages/502.html
No kana for this title [ TAG Alp-A E-A Meiko Rin Shu-tP title] Music Shu-tP/shu-tP Lyric Shu-tP/shu-tP Arrange Shu-tP/shu-tP Vocal Kagamine Rin,MEIKO Videos PVs Kagamine Rin version AIMS -N2D RK mix- ■ Show/Hide Video http //www.nicovideo.jp/watch/sm9217054 http //www.nicovideo.jp/watch/sm9217054 MEIKO version AIMS -Short Length- ■ Show/Hide Video http //www.nicovideo.jp/watch/sm9247945 http //www.nicovideo.jp/watch/sm9247945 MEIKO Rin version AIMS -Full Length- ■ Show/Hide Video http //www.nicovideo.jp/watch/sm9268047 http //www.nicovideo.jp/watch/sm9268047 Translations ■ Show/Hide Romaji nakidashi soo na kao namida wo fuite ageru airaku wo samayou te wo nigiri kanjita aiin wo fukunda kimi no kotoba happou fusagari de shiroku naru ten wo aoida kimi utsuru mono wa awai iro shita hikari tachi kiete yuku kioku ni mimuki mo sezu nigedasu koto mo naku maemukini ushinatta hikari wo torimodosu tame kimi wa tamerawazu ni aruki dasu subete wo uchikowashi kiboo no michi wo hiraite asu wo mite aruki dasu moo nani mo osorenai hitomi no oku ni shinjiru sekai ga aru kagayaite subete wo uchikowashi... hiraite asu wo mite aruki dasu moo nani mo osore nai... shinjiru sekai ga aru kagayaite Lalala... 2010-01-25 Checked by damesukekun 2010-01-25 23 56 Generated automatically [部分編集] ■ Show/Hide Translation AIMS 2010-01-26 First Entry 2010-01-26 00 39 06 (Tue) Last update Trasnlated by damesukekun Title AIMS Lyric You make an about-to-cry face I ll wipe your tears You wander between sorrow and pleasure I hold your hand and feel them Your words are pathetic They run into a brick wall and turn white You look up at the sky What your eyes see is the pieces of light of faint colors You don t even give a glance at the fading memories You don t get away, and raise your head You start to walk without hesitation To take the lost light back You break everything, you open the way of hope And start to walk looking at tomorrow You fear nothing more cause you have the world to believe In the deep of your eyes, the world showing its brightness You break everything You open everything and start to walk looking at tomorrow You fear nothing more Cause you have the world to believe, The world showing its brightness Lalala... Note This translation is by permission of the composer. 作者様のご了解のもと翻訳しました。 Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る Last modified 2010-01-26 00 39 06 (Tue) Original Lyric, Nicosound MP3, etc http //www5.atwiki.jp/hmiku/pages/7973.html AIMS -N2D RK mix- http //nicosound.anyap.info/sound/sm9217054 http //www.nicomimi.com/play/sm9217054 AIMS -Short Length- http //nicosound.anyap.info/sound/sm9247945 http //www.nicomimi.com/play/sm9247945 AIMS -Full Length- http //nicosound.anyap.info/sound/sm9268047 http //www.nicomimi.com/play/sm9268047 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=jKqVmqOR6HI -N2D RK mix- http //www.youtube.com/watch?v=9BMggviPYWE -Short Length- [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=9BMggviPYWE -Short Length- http //www.youtube.com/watch?v=jKqVmqOR6HI -N2D RK mix- (Information in this page is based on HatsuneMiku@Wiki) _
https://w.atwiki.jp/funnyjs/pages/46.html
Proxyをバインドデータへ紐付けして、 バインドされたデータへの変更を監視出来ます。 Usage let test = ({}) test.bind({ foo 0, bar 1 }) .watch({ get (t, k, h) { alert(k + が参照されました! ); return t[k]; }, set (t, k, v, h) { alert(k + が + t[k] + から + v + へ変更されました。 ); t[k] = v; return true; } }); Result バインドされたオブジェクトのプロパティを参照した場合、変更した場合、 それぞれで警告を表示します。 Return そのオブジェクトを返します。 メソッドチェーンにご活用ください。
https://w.atwiki.jp/earthquakeinfo_en/pages/23.html
Free Translation Service for non-Japanese speakers Consultant for Foreigners Emergency Vocabularies Automated web-page translation Free Translation Service for non-Japanese speakers English Chinese Korean 05058147230 0353666001 24h/7days Portuguese Spanish 9am-8pm 05058147230 0353666001 Multiple translations for mobile. The mobile support UTF8 http //tsubu.org/mbtr/ Skype/MSN Messenger Hotline for non Japanese Speaking Disaster Victims (Open 24/7) by Acima Skype acimacorporation MSN acima(at)hotmail.co.jp, and other info/contact list can be found after jump http //bit.ly/gHIDTb #honyaquake volunteer translators will help you translate what you post with #honyaquake. Lots of good tips for foreigners too. Consultant for Foreigners Translators who can understand English, China and Korean are always at Sendai International centre. Tel 022-265-2471 or 022-224-1919 EmergencyDial Emergency Vocabularies Japanese News Earthquake Vocabulary by JapanNewbie.com http //bit.ly/f50SIQ Automated web-page translation Yahoo! Babel Fish - Text Translation and Web Page Translation
https://w.atwiki.jp/katsuhiro/pages/26.html
HTTPメソッド GET情報取得メソッド POST PUT DELETEリソース削除メソッド HTTPリクエスト ポストデータ HTMLのPOST指定のformから送信されるデータ JSPのrequestオブジェクトから下記のメソッドで情報を取得できるgetParameter getParameterValues リクエストボディのセットされて送信される クエリ情報 URLの末尾の"?"以降に「キー=値」のセットで付加される簡易な情報 複数のセットがある場合は" "で連結される URLに直接指定するほか、HTMLのGET指定のformから送信されるデータ formのmethod属性が省略された場合もクエリ情報として送信される JSPのrequestオブジェクトから下記のメソッドで情報を取得できるgetParameter クエリ情報に特殊文字が含まれる場合は、あらかじめエンコードしておく必要がある(form経由の場合はエンコード不要) URLに使用可能な文字数を超えて送信できない(2,083文字)FireFoxの場合は制限が無いが、動作が遅くなる場合もあるらしい データがアドレス欄に露出してしまう ヘッダ情報 「名前: 値」形式 種類一般ヘッダ(要求/応答時双方で利用) エンティティヘッダ(コンテンツに関する情報) リクエスト(要求)ヘッダ(クライアントに関する情報) レスポンス(応答)ヘッダ(その他) JSPのrequestオブジェクトから下記のメソッドで情報を取得できるgetHeaderNames ただし、情報取得専用メソッドが存在するヘッダについてはそちらを使う ■ヘッダ例 種類 ヘッダ名 概要 一般 Cache-Control キャッシュルールを規定する Connection プロキシ(中間)サーバで削除すべきHTTPヘッダを指定 Date コンテンツ生成日時 Pragma キャッシングを利用するか(下位互換用のヘッダ) Transfer-Encoding コンテンツの転送エンコーディング方式 リクエスト Accept クライアント対応コンテンツの種類(優先順) Accept-Language クライアント対応言語(優先順) Authorization 認証情報 Cookie クライアントに保存されたクッキーデータを送信 Host 要求先ホスト名 If-Modified-Since 指定日時以降にコンテンツが更新されている場合にのみ、サーバはデータを送信 Proxy-Authorization プロキシサーバ用の認証情報 Range 要求リソース範囲 Referer リンク元URI User-Agent クライアントの種類 レスポンス ETag リソースを一意に特定するためのキー情報(コンテンツが更新されていないかどうかを特定する場合などに使用) Location クライアントに新しいURIに移動するように促す Server サーバの種類 Set-Cookie クライアントにクッキーを送信 WWW-Authenticate クライアントに認証を要求 エンティティ Content-Encoding コンテンツのエンコーディング方式 Content-Length コンテンツサイズ Content-Type コンテンツの種類 Expires コンテンツの有効期限 Last-Modified コンテンツの最終更新年月日 クッキー サーバがクライアントに対して自由に読み書きできるテキスト クッキーの有効期限負数をセットした場合、ブラウザの終了時に削除される 0をセットした場合、その場で削除される 1以上をセットすると、その秒数分保持される クッキーのデメリットクライアント側でクッキーを受け入れないように設定することが可能 クライアント側でクッキーの改竄や削除が可能 実データがネットワーク上を流れてしまう クッキーの制約1つのホスト、ドメイン当たりの最大個数は20個(総数では300個以内) クッキー1つあたりの最大サイズは4096バイト セッション情報 長期間にわたって情報を保持するには不向き ユーザがブラウザを開いている間だけアプリケーション内で情報を受け渡しする場合にはクッキーより手軽でセキュアな仕組み sessionJSPの暗黙オブジェクトの1つ 下記のメソッドを使って読み書きするgetAttribute setAttribute @pageディレクティブのsession属性がfalseの場合は使えない sessionが不要の場合はsession属性をfalseにしておく(サーバリソースの節約) sessionを使うと… クライアントからサーバにリクエスト送信 サーバからのレスポンスにSet-Cookieヘッダの値としてセッションIDが付加される(JSESSIONID) クライアントからサーバに2回目以降のリクエスト送信時、Cookieヘッダの値として、受け取ったJSESSIONIDを付加して送る サーバをそのセッションIDに該当するセッションを使って処理をし、レスポンスを返す セッションの破棄方法明示的な破棄(session.invalidate()) 有効期限を設定する(session.setMaxInactiveInteval()) web.xmlにセッションの有効期限を設定する session-config session-timeout セッションの寿命明示的に破棄されるか有効期限を過ぎない限り、クライアントを閉じてもサーバ上で生き続ける ieHTTPHeaders http //www.blunck.info/iehttpheaders/iehttpheaders.html ⇒IE上でHTTPによる通信内容をトレースするツール
https://w.atwiki.jp/v-lyrics/pages/477.html
こーぽれーしょん [ TAG Alp-C E-A Louis Teto UnOfficialVocaloid title] Music Louis/Louis Lyric Louis/Louis Arrange Louis/Louis Vocal Kasane Teto Videos PVs ■ Show/Hide Video http //www.nicovideo.jp/watch/sm8085594 http //www.nicovideo.jp/watch/sm8085594 Translations ■ Show/Hide Romaji itsu kara kooshiterun darou tomatta mama no tokei mata kyoo mo onaji koto wo ruuru (rule) doori kurikaesu "kawaranu nomo um-mei sa" da nante son-na mirai wo nozon de ita no? "uchikowasu niwa nani ga hitsuyoo?" sono teno naka ni kotae wa aru no? hitori ikiteru dake no yatsu wo dare ga erai to kimeta no? Question niwa kotae ga hitotsu otona ga baka ni suru yoo na ikikata shite sagashiateta "Cooperation"... nani mo shirazu umare ochita chiisana hinadori datte kara wo yaburi tsubasa hiroge ashita eto tobitateru nobashita te de sotto furete hajimete shiru yasashisa yuuki ni kaeta sekai wo saikoochiku shite yooyaku teni shita jiyuu atarashii chizu ni mitsuketa hito to hito wo tsunagu hashi irozuite ku jidai no naka de kawaranai nanika wo uketsuide iku daiji na mono wa sorezore nanoni dooshite sore wo oshitsukerun da? mirai wo osore soppo wo muite mimi wo fusagu koto mo atta hikari ga areba yami mo mata aru kesu koto wa dekinai kara futatsu tomo ukeire rareru tsuyosa wo kudasai... naniyori mo hoshikatta nowa kokoroto yuu nano "kusabi" uragiri ya sasai na uso ni hoo wo nurashitato shite mo "doose" da nante kotoba de nigemichi wo tsukuranai de shinjite miyou soshite taisetsu na omoidetachi wa shirazu shirazu no uchi ni kitto kokoro no okusoko no bubun de nemuri ni tsuku nukumori tayasanai yooni koko ni nokoshite ikuyo atsui omoi wo 2009-09-22 17 04 Generated automatically [部分編集] ■ Show/Hide Translation Cooperation 2009-09-24 First Entry 2009-09-25 13 24 10 (Fri) Last update Trasnlated by damesukekun Title Cooperation Lyric How long has it kept still, the clock which has stopped ticking? I repeat the same thing by the book today, too "No changing is also the fate," I really hoped such future? "What do I need to break it?" Is the answer in this hand? Who called a guy getting conceited as a maverick worthy? For the "Question" is one answer Through the life grown-ups despised I found out the "Cooperation"... Even a little chick which hatched in ignorance can break the shell, spread its wings and fly toward tomorrow I didn t find a caring heart until I held out my hand and touched it softly I changed it into courage The freedom I managed to seize by reassembling the world And that bridge joining a person to a person I found in a new map I succeed to something steady in the coloring time Each has his own precious thing Why does he disregard mine and force his on me? I sometimes turned my face away and covered my ears in fear of the future Darkness exists as light does I can t remove it so please give me the strength to accept both... "Wedge" on the name of heart was what I wanted the most Even if betrayals and slight lies make tears pour down my cheeks I won t open the way out saying "anyhow, no" and I ll try to believe it And my dearest memories drift off to sleep in the deepest of my heart for sure My passion I leave here so the warmth won t wither away Note This translation is by permission of the composer. 作者様のご了解のもと翻訳しました。 Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る Last modified 2009-09-25 13 24 10 (Fri) Original Lyric, Nicosound MP3, etc http //www24.atwiki.jp/utauuuta/pages/414.html http //nicosound.anyap.info/sound/sm8085594 http //www.nicomimi.com/play/sm8085594 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=9zayOPnAS6M [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=9zayOPnAS6M (Information in this page is based on UTAUMusicDB@Wiki) _
https://w.atwiki.jp/rssiege/pages/98.html
Patch Notes - Update 2.0 PC 2016/2/適用 コンソール 2016/2/ 適用 http //rainbow6.ubi.com/siege/en-US/updates/blackice.aspx BALANCING Operator shouts are now muted for enemy team From now on, the enemy team will not be hearing your team’s automatic character shouts. This will allow for stealthier approaches while maintaining non-verbal communication within the respective teams. Defender objective rotation (for Ranked and Custom Games) In Ranked and Custom Games, Defenders can vote for the objective location they want to defend. We noticed that certain maps have objective locations that are considered easier to defend than others, and that those are frequently being chosen. We believe that it will make for a more competitive and interesting experience to force variety upon the Defenders. From now on, when on the defending side, if a team wins an objective location, they won’t be able to pick it again until they’ve won the remaining locations. If the match goes into overtime, all objective locations become available again. Reduced bullet trail intensity, especially for suppressed weapons Reduced the visibility of bullet trails for all weapons, with an additional reduction for suppressed weapons for a stealthier approach. We believe this tweak will make silenced weapons more useful, as the damage reduction trade-off will now be more worthwhile, on top off the sound reduction. Increased the flashbang range of effect We are roughly doubling the range of flashbangs, making them more effective. Reduced noise levels of multiple Defender gadgets Reduced the noise levels of Mute’s jammers. It will now be considerably lower for Defenders and we reduced the verticality of its sound (will not be heard from two floors up or down anymore). Reduced the electricity noise levels on electrified gadgets. Reduced the noises levels of the Kapkan trap. Reinforced walls and Castle barricades now block bullets while being deployed It used to be possible to get shot while deploying reinforced walls and Castle barricades, even if they seemed to be covering the players. From now on, there will be collision on those surfaces even during deployment and therefore the bullets will be stopped. Thatcher now has a shotgun available in his loadout options We added the English shotgun M590A1 to Thatcher’s loadout options. Removed Bandit’s unique gadget’s (CED-1) electricity damage on the hostage Removed electricity damage on the hostage. This will avoid some edge cases where it wasn’t clear who was responsible for the hostage’s death. PLAYER COMFORT Added map and mode name display during loading and planning phase screens Reduced screen dust effect When surfaces break or explosions occur, nearby players get a dust effect on the border of their screen. We reduced it to be less intense and occluding. Altered matchmaking timer display Timer now counts up to estimated time. Fixed weapon damage numbers in menus We have changed the damage numbers in the menus according to the light armor values. PLAYLIST CHANGES Individual spawn location selection for Attackers (Ranked, Custom Games setting) In Ranked (and as a Custom Game setting), each Attacker can now select their own spawning location instead of having to vote as a group. This will give more tactical flexibility on approaching the building and will also greatly reduce the amount of instances in which Attackers get picked off as a group by the Defenders right as the Action phase begins (team spawn killing). Ranked population repartition tweak Our data tracking shows that the upper ranks (Gold, Platinum, Diamond) are less populated than expected. Therefore, we have reworked how our players are distributed through ranks. This means that many players will see their ranks change instantly after the February 2nd update. Here’s how it was before this update 1.17% Copper (1-4) 34.6% Bronze (1-4) 58.8% Silver (1-4) 5.27% Gold (1-4) 0.1% Platinum (1-3) Less than 0.001% Diamond Note Players in Platinum were often matched against Silver players, almost always against Golds and rarely against other Platinums, which gives the impression that matchmaking is unbalanced. Here’s the repartition we are aiming for with this update 15% Copper (1-4) 25% Bronze (1-4) 35% Silver (1-4) 20% Gold (1-4) 5% Platinum (1-3) 0.2% Diamond We will be closely monitoring how the rank repartition evolves over time and will be doing additional tweaks if needed. To learn more about the Ranked System, read this forum post. Ranked fluctuation parameters tweak From now on, players ranked Silver 3 and below will have a higher fluctuation rate compared to the ranks above that threshold. For example, Bronze 3 could contain players that have skill ratings between 15 and 16.5 while Gold 3 would have a larger spectrum, between 32.5 and 35. The intention behind this is that players from the lower ranks can climb out of them faster. This will make it more fun for newer or less experienced players, while the constant, highly skilled players will be able to maintain their rank. OTHER IMPROVEMENTS Web feature Tactical Board improvements Auto-save. The Tactical Board will now automatically save tactics in progress every 30 seconds. This will prevent you from losing your work if any disconnection or bug occurs while working on a tactic. It will also allow you to leave the Tactical Board without having to hit the Save button. Just make sure you noticed the “Autosaved” text popping on the top of the Tactical Board, to the right of the tactic name. Maintenance alerts. The Tactical Board will alert you of upcoming maintenances 15 minutes prior to downtime. Fixing the Tactical Board bugs requires us to switch off the servers for some minutes. When a maintenance is upcoming, you’ll see a warning on the bottom of the board. As we also have the autosaves ongoing, there will be less risks to lose your work, which will occur only if you edit the tactic 30 seconds or less before the maintenance starts. Texts are now easier to select and edit. Bug fixes. Fixed an issue preventing users to validate the removal of the tactician. Fixing an issue making undo/redo actions sometimes unresponsive until a change of tool was made. Inviting someone in the tactic will now correctly update the Attendees panel (top right). Fixing an issue preventing to dismiss a share notification from their dashboard when clicking "See it later". MAIN BUG FIXES Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised bugs. GAMEPLAY FIXES Right stick dead zone is resetting to default after exiting the game - FIXED Thermite can’t place an Exothermic Charge on damaged and reinforced walls - FIXED Attackers win if a teammate kills Fuze as soon as he detonates his cluster charge on the hostage – FIXED Guard break does not work if a shield-wielding Operator moves while receiving a melee hit - FIXED When in rappel mode, the Operator does not have collision under specific structures and clips through textures when moving upwards – FIXED End of round camera clips through the Operator – FIXED PVE on rare occasions one of the AI doesn’t spawn at the start of a match - FIXED PVE AI Engineers end up in a loop between evade and idle reaction for every damage tic received from poison gas – FIXED LEVEL DESIGN FIXES Defenders are able to pass through red blocker walls during the preparation phase - FIXED Players in support mode sometimes don’t get a correct replication of the watched player’s point of view. For example, the player could have destroyed a wall and seen through it while the player watching in support mode would see an intact wall. - FIXED On the Hereford Base map, players are able to get out of the building through the red blocker wall when vaulting over the sandbags during the preparation phase. - FIXED On the Oregon map, players can see through the ceiling when vaulting over the bunk bed. – FIXED On the Kafe Dostoevsky, character can remain stuck when vaulting on a recycle bin in EXT Park Alley – FIXED On Consulate map, character can remain stuck between chairs at the Visa Office location – FIXED On the Kanal map, players can see out of world through the ceiling if he placed his drone over the air vents in the Hallway. – FIXED There are minor lighting issues on our maps. – FIXED ONLINE FIXES The game sometimes boots on CENTRAL-US data center instead of WEST-EUROPE – FIXED Some players don’t receive renown after a match. – FIXED 0-0x00000602 error is sometimes being received when returning from a matchmaking game to looking for players step - FIXED 2-0x00000067 error is sometimes being received when trying to join a squad having previously went through a direct disconnection - FIXED 2-0x00000068 error is sometimes being received when accepting a party invite. - FIXED Some players from a squad are left in the main menu when searching for a match if specific steps were not followed - FIXED There is no timer present during the lobby screen - FIXED Player gets stuck indefinitely loading a lobby when joining in progress if a player of the same game got killed and then quit the lobby first. - FIXED Some users are getting the "Connection Failure" error every time challenges reset while in-game – FIXED PVE On some occasions, players are not awarded XP points and Renown after finishing Terrorist Hunt sessions. – FIXED Ranked Players leaving for any reason except a network disconnection receive no warning and are automatically banned for 2 minutes – FIXED PC, Ranked Players leaving match using F10 don’t receive reconnect message – FIXED PC, Ranked Players leaving match using ALT+F4 don’t receive reconnect message - FIXED UI FIXES A placeholder appears on the prompt with the abandoned match message after quitting a Ranked game – FIXED On the House map, missing location indicator in Laundry Room - FIXED MISCELLANEOUS FIXES PC If the player switches Aiming settings From Hold to Toggle, the player can’t ADS in Tachanka’s Turret - FIXED PC Some keys are hard binded in the game involving movement and chat box - FIXED PC Push-to-talk functionality is missing in the Options menu - FIXED Uplay Alpha Team Uplay action is not unlocked after completing 50 ranked matches - FIXED 名前
https://w.atwiki.jp/v-lyrics/pages/378.html
みくみくきんにごちゅうい [ TAG HayayaP L-M Miku title み] Music HayayaP/はややP Lyric HayayaP/はややP Arrange HayayaP/はややP Vocal Hatsune Miku Videos PVs ■ Show/Hide Video http //www.nicovideo.jp/watch/sm1464024 http //www.nicovideo.jp/watch/sm1464024 Translations ■ Show/Hide Romaji anata no noo nai masagutchau wa odeko no saki made Miku Miku kin de okashiteku no (nyaa nyaa nya nyaa nyaa nyaa nya nyaa nyaa buu buu bu buu buu) (4 times repeat) Miku Miku Mikku Miku Miku heddohon (headphone) kara sasayaku mainichi hora ne Miku Miku Mikku Miku Miku me kara mimi kara shin-nyuu suru noyo itsunomanika (kiken na ryooiki ni) sumitsuita no (sutereo/stereo de hibiku wa) watashi no koto (tada no ongen ja nai noyo) anadoru to itai me miru kara! riaru (real) na issen koete misete ne anata no sainoo watashi, hotobashirasete ageru no dakara onegai yo katachi ni shitene watashi no kotoba min-na ni kiite hoshii kara (nyaa nyaa nya nyaa nyaa nyaa nya nyaa nyaa buu buu bu buu buu) (4 times repeat) Miku Miku Mikku Miku Miku negi to odori tsuzukeru no mainichi hora ne Miku Miku Mikku Miku Miku negi mo mimi kara shin-nyuu suru noyo watashi no koto (suteki na ongaku de) tsutae tai no (etchi nano wa yamete ne) anata no te de (inochi fukikonde hoshii no) utawasete onchi ni shinai de! (moo hetakuso t) kiseki na isshun minogasanai de anata no soozoo ryoku watashi, fukuramasete ageru kara min-na no kimochi wo kusugutchau wa sekai no hate made Miku Miku kin de okashiteku no riaru (real) na issen koete misete ne anata no sainoo watashi, hotobashirasete ageru no dakara onegai yo katachi ni shitene watashi no kotoba min-na ni kiite hoshii kara (nyaa nyaa nya nyaa nyaa nyaa nya nyaa nyaa buu buu bu buu buu) (4 times repeat) 2009-07-29 Checked by damesukekun 2009-07-29 07 18 Generated automatically [部分編集] ■ Show/Hide Translation Caution! Miku Miku Bacteria ♪ 2009-07-29 First Entry 2009-07-29 21 25 36 (Wed) Last update Trasnlated by damesukekun Title Caution! Miku Miku Bacteria♪ Lyric I ll touch and feel around the inside of your brain I ll infect to the top your forehead with Miku Miku bacteria miaow, miaow,... oink, oink,... Miku Miku Mikku Miku Miku I whisper everyday from your headphones see, Miku Miku Mikku Miku Miku I infect you through your eyes and ears While you didn t know (in the dangerous area) I settled inside you (I echo with stereo sound) If you think me of nothing, (I m not just a synthesizer) you ll meet something trouble! Show me you break your wall I ll let you bubble forth your creativeness So, please make my unformed words real cause I want them heard by everyone miaow, miaow,... oink, oink,... Miku Miku Mikku Miku Miku I m dancing with leeks every day see, Miku Miku Mikku Miku Miku leeks invade you through your ears, too I wanna show (with beautiful musics) everything of me (no obscene ones) with your hand (please give me life) and make me sing don t make me out of tune! (You, clumsy) Don t miss the inspiring moment I ll boost your creativeness I ll tickle everyone s heart I ll infect to the ends of the earth with Miku Miku bacteria Show me you break your wall I ll let you bubble forth your creativeness So, please make my unformed words real cause I want them heard by everyone miaow, miaow,... oink, oink,... Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る Last modified 2009-07-29 21 25 36 (Wed) Original Lyric, Nicosound MP3, etc http //www5.atwiki.jp/hmiku/pages/211.html http //nicosound.anyap.info/sound/sm1464024 http //www.nicomimi.com/play/sm1464024 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=91M5DQ9SmuY [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=91M5DQ9SmuY (Information in this page is based on HatsuneMiku@Wiki) _
https://w.atwiki.jp/rssiege/pages/92.html
Patch Notes - Update 2.1 PC 2016/2/11適用 コンソール 2016/2/17 適用 http //forums.ubi.com/showthread.php/1387463-In-Depth-Patch-Notes-%E2%80%93-Update-2-1-%E2%80%93-February-11th-(PC)-amp-February-17th-(Console) New Features Custom Games and Spectator Camera on dedicated servers 10 player Custom Games can now be hosted on dedicated servers, which offers a fair gameplay environment that better suits competition. Dedicated servers means no host advantage, better stability, and makes it harder to cheat. We also are making the Spectator Camera feature available on dedicated servers, allowing an 11th person to observe matches held on those servers. There are currently limitations on using said feature. We do plan on making it more accessible and improving the feature over time, but wanted to share it today with you. Current limitations There must be 10 players for a Custom Game on dedicated servers to start. In order to create a game with a Spectator, the spectator has to be the one creating said game -as Spectator. In that case, there will be 10 players and 1 spectator in a match. Only one spectator can be present in a Custom Match hosted on dedicated servers. Even though it is on dedicated servers, if the match creator quits, the lobby is disbanded. These matches are invite only. You will have 10 minutes to fill the lobby and start to game to keep the match on a dedicated server. There is currently no way to return to an already started match if you leave or disconnect. As the creator, you won’t be able to create a new Custom Game on dedicated servers for 10 minutes if you shut down your previous Custom Game hosted on dedicated servers. In order to launch a Custom Game on dedicated servers, from the main menu, select MULTIPLAYER CUSTOM GAME ONLINE CREATE CREATE NEW PLAYLIST (or select one you already made)Fill Playlist Name Press Add a Match, then edit the details of your match and save your playlist. Select any of your previously created playlists, this will bring up the CREATE GAME panel. Decide whether you want to Create as Player or Create as Spectator. Select Server Type Dedicated Server Allow Spectator will be automatically set to off, however you can join yourself as a Spectator. Data Centers can be selected for Custom Games hosted on dedicated servers If players or spectators do not wish for the game to be hosted in their default region’s data center, they will be able to change when creating the game, by changing the selection from the Data Center category. List of Data center abbreviations and full names default (based on ping) eus (US East) cus (US Central) scus (US South Central) wus (US West) sbr (Brazil South) neu (Europe North) weu (Europe West) eas (Asia East) seas (Asia South East) eau (Australia East) wja (Japan West) General Tweaks Improvements Balancing Tweaked Blitz’s head model and hitbox to have the same amount of exposure as the other shield-wielding Operators and Recruits. Blitz’s opponents were able to headshot him with ease over his shield due to his big head model. We have reduced the size of his head model and made his shield taller. Tweaked recoil on certain weapons in order to make them more controllable. PKP Pecheneg (PC only) AUG Player Comfort Added HUD presets in Custom Games to accommodate different needs Added ESL Pro League S1 HUD, which is the preset chosen by ESL for their tournaments. Altered Hardcore HUD, which is our first iteration leading to the Hardcore Mode. It is not final and is just a first step we can share as we work on completing the Game Mode. Daily Challenges now accumulate daily without needing to log in Players no longer need to log in at least once every 24 hours to get a new challenge. Instead, one challenge is granted every day to every player that has at least one free challenge slot, even if they don t log in. Fairfight cheating kick message updated to make it clearer When a player is banned, an unclear message was broadcasted to all players playing in public matchmaking ‘[PLAYER] has removed from the match by FairFight™.’ From now on, the message ‘[PLAYER] has been banned from the game by FairFight™.’ will be broadcasted instead. Main Bug Fixes Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised bugs. Gameplay fixes Operators sometimes are displayed in T-Pose, slide around the maps and don’t have any textures. – FIXED Headshot hits do not register properly. – FIXED (We will keep looking for additional improvement opportunities.) Exploit Kapkan’s trap can have an invisible laser if specific steps are followed. – FIXED Exploit Bandit could duplicate the batteries in his inventory by doing a certain behavior. – FIXED Exploit Players able to clip inside walls using Deployable Shields. – FIXED Collar collision on Frost and Buck, make headshots register as upper body damage. – FIXED Glaz is able to take down Castle Barricades with only 4 shots. – FIXED Player able to clip inside walls by using Deployable Shields. – FIXED Nitro Cells stick to the edges of tiny leaves on plants. – FIXED . Switching weapons takes Buck out of the Skeleton Key mode. – FIXED Blitz’s gadget blinds players who were not facing it. – FIXED Frost’s Welcome Mat is not destroyed when placed on a trap door which is then reinforced. – FIXED Sometimes, players get an infinite reload animation. – FIXED Sometimes, players cannot reload their weapon. – FIXED Player has a jammed screen if holding the drone in his or her hand near a Signal Disrupter. – FIXED If an attacker is killed at the same time as they finish placing the defuser, the defender won’t be able to disable it. – FIXED Armored barricades placed by Castle appear as intact when Castle is looking at them, while they are displayed as destroyed for other players. – FIXED PVE Inconsistency between the number of AI displayed to be killed at the start of the session on Yacht and the one displayed for the rest of the maps on all difficulty levels. The amount of AI spawning was not the same as the amount of AI displayed. It was 20 on all difficulty levels while it should have been 22 (normal), 26 (hard) and 30 (realistic). – FIXED (PC) Cannot HOLD Sprint when Walk is set to TOGGLE. – FIXED Yacht when playing during daytime with Montagne, broken glass decals are completely dark. – TENTATIVE FIX (We will be tracking for it once Patch 2.1 goes live, currently cannot reproduce the bug anymore internally. Please reach out to customer support if you experience it after the patch is live, thank you!) Level design fixes Yacht ceiling glitch exploit player is able to vault near the roof of the front end of the boat inside the map’s ceiling, gaining a tactical advantage. – FIXED Presidential Plane glitch exploit Drone can jump through a wall in the Cargo and get inside the Plane’s textures. – FIXED Oregon glitch an exterior brick wall could be shot through from EXT Farmlands. - FIXED Yacht slot machine glitch after shooting the slot machine, it creates a vault detection that makes the player vault. - FIXED Yacht exterior cameras are missing their location names. – FIXED Yacht drones can go out of world at the EXT East Glacier. – FIXED Yacht drones can fall in the water and out of map at the King of the World location. – FIXED Yacht asset left floating after destroying wall in the Infirmary. – FIXED Club House players can fall out of world when installing a booby trap in the Basement. – FIXED Chalet Invisible collision present on the table located in the Dining Room at 1F. – FIXED Bank light issue present on the South wall of the CEO Office. – FIXED Online fixes Players sometimes join a Ranked match that is already in progress. – FIXED Cannot Vote Kick a second player from a PVP session and Team Kill Auto-Kick and Hostage Kill Auto-Kick become unavailable. – FIXED Error code 0-0x00000602 is received when returning from a matchmaking game to looking for players step. – FIXED PVE Broken friendly fire kick system. – FIXED Custom Game After being kicked from a Custom Game session, the player is able to join through the Open to Friends option. – FIXED UI fixes In Custom Games, the Hardcore HUD features the old Simplified HUD settings. – FIXED There is no timer present during the lobby screen. – FIXED Platinum Rank appears misspelled in the End of Round Screen. – FIXED Gun icon is displayed in the Round Log instead of the fall icon when bleeding out from fall damage in the game. – FIXED Miscellaneous fixes Players playing Lone Wolf receive Situations’ Renown and XP. – FIXED Yacht Missing weapon textures during PVP matches. – FIXED The lower part of Blitz’s character model is flickering. – FIXED Weapons show black texture after playing several Custom sessions in a row. – FIXED When reloading L85A2, ammo magazine clips through weapon. – FIXED MP7’s attachments conflict with the default iron sight. – FIXED There is no sound for the Season 1 Operators when reloading their weapons. – FIXED Frost’s Welcome Mat gadget has no sound effects when deployed or picked up. – FIXED Minor bugs present in Spectator Camera. – FIXED PVE First person gun models and players are invisible occasionally. – FIXED (PC) It is possible to see through walls using NVidia SLI. – FIXED (PS4) ‘Recently met players’ feature now functional (was already working on XB1). – FIXED Some unlisted tweaks fixes implemented with Patch 2.0 Online improvements Improvements on cheating countermeasures. From now on, when players are banned, a notification in the combat log is broadcasted to all players currently playing in public matchmaking for all platforms. Improvements on automatic data center selection. Balancing Sledge’s hammer swing speed significantly increased. Glaz can now destroy wooden barricades. Player comfort Map ping maximum range significantly increased. (This is not referring to latency ping) Weapon skins can now be previewed full screen in the Shop. (PC) Can now check scoreboard from the lobby by pressing the TAB key. Gameplay bug fixes Fixed a bug in which it was possible to obtain full accuracy for shield-wielding Operators before the end of the ADS transition animation. Misaligned optics fixed. Online bug fixes Fix for estimated wait time in the matchmaking lobby screen. Fix of various disconnect issues. 翻訳者がいなくなったので原文のせておきます - 名無しさん 2016-02-17 09 38 50 名前
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あなざーわーるどいずまいん [ TAG Alp-A E-A Kaito NV_sm3604990 anima awk ryo title] Another world is mine-アナザー:ワールドイズマイン Music ryo/ryo Lyric anima/あにま Vocal KAITO by awk/awk Videos PVs ■ Show/Hide Video http //www.nicovideo.jp/watch/sm3604990 http //www.nicovideo.jp/watch/sm3604990 ■ Show/Hide Video http //www.nicovideo.jp/watch/sm5461058 http //www.nicovideo.jp/watch/sm5461058 Translations ■ Show/Hide Romaji 2009-04-15 22 07 First Entry Translation Draft by RomajiGateway 2009-04-15 22 07 Updated Checked by soundares sekai de ichiban ohimesama wakatte iru kara omae wa ore no yome sono ichi souieba kami kitta ? sukoshi dake nadete yaru sono ni atarashii hi^ru sore kekkou iine sono san o mae no hitokoto niwa yokei na kotoba nante iranai daro sorejaa hora migite ga aitendakara te wo tsunagou ka sonna tsuyogatteru kotomo wakatte rusa dakara shinpai sunna kyou mo kyou tote kawaiine sekai de ichiban ohimesama youbou wa ? haihai ima iku kara sabishigaruna yo ore wo ittai dare dato omottenda omae no naito dazo minamade iu na purin nara reizouko da fuman mo monku iu dake muda da sorega aitsuno subete souda , aitsuga hoshi gatteta fuku nandattakke ...... n , nandayo ? shiroi oumasan ? shikata naina o te wo totte meri^go^rando ima dake wa korede gamanshiteyo Princess sonna tsuyogatteru koto mo wakatteru sa souka sokomade iu nara ni san kai kozuite yarimasu yo sekai de omae dake no ouji sama gara ja nai ga demo manzara warui ki mo shinai koredake aisareteru omae nara itsukawa hora kigatsuku to shinji teru "kimi" no koto subete wakattenai wakariwa shinai ichigo no notta sho^toke^ki kodawari tamago no torokeru purin reizouko no naka nemutta mama kore bakkari wa tameiki da souda omae wa yareba dekiru dakara kakugo shiteoku yo touzen daro datte omae wa sekai de ore dakeno ohimesama chanto miteru kara dokokani iku nantenai sa tamaniwa sotto soba de daki shimeru "hika reru abunai yo" yappa chotto terete kakusu ...... ore no hou ni hika rerudaro ? [部分編集] ■ Show/Hide Translation ---- Waiting for Trasnlation Entry... Original Lyric, Nicosound MP3, etc http //www5.atwiki.jp/hmiku/pages/1205.html http //nicosound.anyap.info/sound/sm3604990 http //www.nicomimi.com/play/sm3604990 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=rOd9CYDEphc [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=rOd9CYDEphc (Information in this page is based on HatsuneMiku@Wiki) _